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Events

Alliance Duel (AD)

A weekly competition between your alliance and one other. Each day scores different activities. Do the right things on the right day, together, and you win.

What it is

Every week your alliance is matched with another alliance of a similar level. From Monday to Saturday you both earn points by doing that day’s activities. Every point you earn counts twice: once for you, and once for your alliance’s total.

You
Your own points fill your daily chests and count toward your weekly reward.
Each day
The alliance with more points that day wins it, and its win points.
The week
The alliance with more win points wins. There are 13 to play for.

How the week works

  1. MondayEnhance Raven1 win point
  2. TuesdayTerritory Development2 win points
  3. WednesdayTech Research2 win points
  4. ThursdayEnhance Heroes2 win points
  5. FridayWar Preparation or Full Development I2 win points
  6. SaturdayRaid the Enemy or Full Development II4 win points
  • Each day closes at 00:00 server time. The game takes a few moments to settle the result, and nothing scores Duel points while it does.
  • Sunday has no phase: it’s the week’s result. To be matched for next week, your alliance needs more than 20 members on Sunday and a place in the server’s top 32 by Might.
  • You can take part from Sanctuary 10.
  • Friday and Saturday come in two versions: Full Development I and II, or War Preparation and Raid the Enemy. Your event screen shows which one you have.
  • Change alliance mid-week and your points stop counting for your new alliance that day. Your own chests still fill.

What scores each day

Pick a day. Point values are the game’s, before your Duel research bonuses.

“Today” follows the game’s server time (UTC−2), so it changes when the Duel does.

Monday: Enhance Raven

Worth 1 win point

Raven day. Upgrade your Raven, run your Falcon Quests and spend your Stamina.

How to earn points

  • Complete Falcon Quest once10,000 ptsDo every Falcon Quest you have.
  • Consume 1 Raven Essence2,500 ptsUse your saved Essence on your Raven.
  • Get 1 UR Epigraph Shard for each Epigraph Chest opened1,125 ptsOpen the Epigraph Chests you’ve saved.
  • Consume 1 Stamina150 ptsHunt Blights until it’s gone.
  • Buy a pack containing Diamonds [1 Diamond]30 ptsOnly if you were buying anyway. Never buy just for Duel points.
  • Gather 100 Grain5 ptsKeep your gathering squads busy.
  • Gather 100 Timber5 ptsKeep your gathering squads busy.
  • Gather 60 Herbs5 ptsKeep your gathering squads busy.
  • Consume 1 Raven Fruit3 ptsFeed your Raven.
  • Use 660 Antitoxin1 ptsBarely scores: level heroes when you need to, not for points.

What’s in it for you today: up to Phase 3 rewards, including 200 Study Scrolls.

Monday checklist

0 of 6 done

Ticks stay on this device and clear when a new Duel week starts.

Save for later

Use today

  • Raven Essence and Raven Fruit
  • Stamina
  • Epigraph Chests
  • Falcon Quests

Keep for later

  • Construction speed-ups, UR Caravan, UR Covert Operation for Tuesday
  • Raven Gear Chests, research speed-ups, Study Scrolls for Wednesday
  • Hero shards, Awaken shards, Recruit Tickets for Thursday

Don’t waste

  • Raven Gear Chests: nothing today, up to 810,000 each on Wednesday.

What’s in it for you

Your own points open up to nine reward chests every day, shown in the game as Phase 1 Points to Phase 9 Points. They’re yours whether your alliance wins or loses.

The rewards and their points are the same every day of the week. Phases 1 to 3 are open to everyone. Phases 4 to 6 need the Super Rewards research, and 7 to 9 need Top Rewards, both in the Alliance Duel research tree. Without them, those chests stay shut however many points you score.

Reach 180,000 points in a day and you also get the Daily Participation Reward:

  • 25Antitoxin Level Supply (SR) ×25
  • 25Grain Level Supply (SR) ×25
  • 25Timber Level Supply (SR) ×25
  • 25Herb Level Supply (SR) ×25
  • 5Resource Supply (General) ×5
  1. Phase 1 Points: 38,000

    Open to everyone

    • 40Study Scroll ×40
    • 110 Diamonds ×1
    • 1850K Timber ×18
    • 1850K Grain ×18
    • 1830K Herbs ×18
    • 10Resource Supply (General) ×10
  2. Phase 2 Points: 145,000

    Open to everyone

    • 40Study Scroll ×40
    • 410 Diamonds ×4
    • 3250K Timber ×32
    • 3250K Grain ×32
    • 3230K Herbs ×32
    • 10Resource Supply (General) ×10
  3. Phase 3 Points: 550,000

    Open to everyone

    • 120Study Scroll ×120
    • 10UR Epigraph Shard ×10
    • 4SR Hero Omni Shard ×4
    • 4Tactical Supply ×4
    • 1Lv.2 Raven Gear Chest ×1
    • 500Gearstone ×500
    • 10Resource Supply (General) ×10
  4. Phase 4 Points: 650,000

    Needs research · Needs Super Rewards

    • 40Study Scroll ×40
    • 150 Diamonds ×1
    • 8Timber Level Supply (SR) ×8
    • 8Grain Level Supply (SR) ×8
    • 8Herb Level Supply (SR) ×8
    • 10Resource Supply (General) ×10
  5. Phase 5 Points: 1,020,000

    Needs research · Needs Super Rewards

    • 40Study Scroll ×40
    • 150 Diamonds ×1
    • 12Timber Level Supply (SR) ×12
    • 12Grain Level Supply (SR) ×12
    • 12Herb Level Supply (SR) ×12
    • 10Resource Supply (General) ×10
  6. Phase 6 Points: 2,280,000

    Needs research · Needs Super Rewards

    • 120Study Scroll ×120
    • 10UR Epigraph Shard ×10
    • 3SSR Hero Omni Shard ×3
    • 12Tactical Supply ×12
    • 1Lv.2 Raven Gear Chest ×1
    • 800Gearstone ×800
    • 10Resource Supply (General) ×10
    • 1Hero Awaken Omni Shard ×1
  7. Phase 7 Points: 2,630,000

    Needs research · Needs Top Rewards

    • 190Study Scroll ×190
    • 350 Diamonds ×3
    • 16Timber Level Supply (SR) ×16
    • 16Grain Level Supply (SR) ×16
    • 16Herb Level Supply (SR) ×16
    • 10Resource Supply (General) ×10
  8. Phase 8 Points: 3,620,000

    Needs research · Needs Top Rewards

    • 220Study Scroll ×220
    • 1UR Hero Omni Shard ×1
    • 13Tactical Supply ×13
    • 1Lv.3 Raven Gear Chest ×1
    • 1,900Gearstone ×1,900
    • 10Resource Supply (General) ×10
  9. Phase 9 Points: 7,190,000

    Needs research · Needs Top Rewards

    • 390Study Scroll ×390
    • 10UR Epigraph Shard ×10
    • 1UR Hero Omni Shard ×1
    • 16Tactical Supply ×16
    • 1Lv.3 Raven Gear Chest ×1
    • 2,300Gearstone ×2,300
    • 10Resource Supply (General) ×10
    • 1Hero Awaken Omni Shard ×1

Duel research: the slow start that snowballs

Alliance Duel research milestones
ResearchScrolls from scratchGivesNeeds
Start: Falcon Points, Speedup Points, Recruitment Points50+50% each at max to those pointsResearch Lab 10
Super Rewards1,150Unlocks Tier 4 to 6 rewards (Phases 4 to 6)Research Lab 15
Arena Expert, level 11,250+5% to all Duel pointsResearch Lab 15
Arena Expert, level 204,950+100% to all Duel pointsResearch Lab 19
Top Rewards8,400Unlocks Tier 7 to 9 rewards (Phases 7 to 9)Research Lab 20
Arena Master and the whole tree54,110Another +50% to all points, and every point type boostedResearch Lab 24
  • Super Rewards first. It opens three more rewards every day for 1,150 Study Scrolls from scratch.
  • Then Arena Expert. It boosts every kind of Duel point, so each level pays off every day.
  • Research on Wednesday. Study Scrolls score 300 Duel points each on Tech Research day, on top of the research itself.

Winning and losing

Separate from your chests. These depend on how your alliance does.

  • Daily alliance result

    Every member of the alliance with more points that day. Monday’s reward is shown; it’s the same every day.

    Win

    • 400Study Scroll ×400
    • 1UR Hero Omni Shard ×1
    • 15Tactical Supply ×15
    • 1,000Gearstone ×1,000

    Loss

    No daily reward for the losing alliance that I can find in the game’s files.

  • Weekly alliance result

    Needs 550,000 of your own points over the week, win or lose. The game sends it after the week ends.

    Win

    • 840Study Scroll ×840
    • 92500 Alliance Coins ×9
    • 6100 Diamonds ×6
    • 12Grain Level Supply (SSR) ×12
    • 12Timber Level Supply (SSR) ×12
    • 12Herb Level Supply (SSR) ×12
    • 5Resource Supply (General) ×5

    Loss

    • 420Study Scroll ×420
    • 82500 Alliance Coins ×8
    • 8Grain Level Supply (SSR) ×8
    • 8Timber Level Supply (SSR) ×8
    • 8Herb Level Supply (SSR) ×8
    • 5Resource Supply (General) ×5

Daily ranking

The top 30 scorers of the day get a ranking reward, whichever alliance wins:

  • #1
    • 400Study Scroll ×400
    • 1Lv.4 Raven Gear Chest ×1
    • 5,000Gearstone ×5,000
    • 200Refined Iron ×200
    • 20Resource Supply (General) ×20
  • #2 to 3
    • 300Study Scroll ×300
    • 2Lv.3 Raven Gear Chest ×2
    • 3,000Gearstone ×3,000
    • 120Refined Iron ×120
    • 16Resource Supply (General) ×16
  • #4 to 10
    • 200Study Scroll ×200
    • 1Lv.3 Raven Gear Chest ×1
    • 2,000Gearstone ×2,000
    • 80Refined Iron ×80
    • 8Resource Supply (General) ×8
  • #11 to 30
    • 100Study Scroll ×100
    • 1Lv.3 Raven Gear Chest ×1
    • 1,000Gearstone ×1,000
    • 40Refined Iron ×40
    • 4Resource Supply (General) ×4

There’s a weekly ranking too, but its rewards aren’t in the game’s files, so I can’t list them yet. Check the event’s Reward tab.

Save it for the right day

When you do something matters as much as what you do.

Wrong day

You finish a building with speed-ups on a Monday.

You get the building. That’s all.

Duel day

You finish the same building with the same speed-ups on Tuesday, while your whole alliance does the same.

You get the building, 50 Duel points per minute of speed-up, progress toward your chests, and your alliance takes the day.

When each item scores
ItemUsed forScores onFine to use now when
Construction speed-upsFinishing buildingsTuesday, Friday, SaturdayA build you need right away, like a Sanctuary requirement.
Research speed-upsFinishing researchWednesday, Friday, SaturdayResearch that unlocks something you need now.
Training speed-upsTraining and promoting soldiersFriday, SaturdayWhen you need troops to defend.
Soldier promotionsRaising soldiers to a tent’s max levelFridayWhen you need stronger troops right away.
Healing speed-upsHealing wounded soldiersSaturdayWhen you’re under attack and need your troops back.
Raven Gear ChestsRaven gearWednesdayHardly ever: the big ones are worth a fortune on their day.
UR and SSR hero shardsStarring up heroesThursdayRarely. A few days’ wait costs you nothing.
Awaken shardsAwakening heroesThursdayRarely.
Recruit TicketsRecruiting heroesThursdayWhen a limited hero is on offer and won’t last.
Survivor recruitsRecruiting survivorsTuesdayRarely.
Raven EssenceUpgrading your RavenMondayRarely.
StaminaHunting BlightsMondayWhen it’s full, so it doesn’t go to waste.
Study ScrollsDuel researchWednesdayResearch you can start straight away; the research matters more than the points.
UR Caravan and UR Covert OperationBig one-off rewardsTuesday, SaturdayIf you’d lose it by waiting.

Common mistakes

  • Spending things before their day

    A Lv.7 Raven Gear Chest is worth 810,000 points on Wednesday and nothing on Monday. The item is gone either way.

    Fix: Check the day before you open, use or speed up anything big.

  • Stopping just short of a reward

    549,000 points reaches Phase 2; 550,000 reaches Phase 3.

    Fix: Use the reward calculator below and top up the last few points.

  • Not knowing some rewards are locked

    The Phase 4 to 9 rewards stay locked without Super Rewards and Top Rewards research, however many points you score.

    Fix: Research them in your Research Lab. They’re worth every Study Scroll.

  • Scoring alone

    The day goes to the alliance with more points. Your big day on the wrong day doesn’t win anything.

    Fix: Do your big pushes on the days your alliance pushes.

  • Using everything early in the week

    Saturday is worth 4 win points, twice any other day, and it scores speed-ups of every kind.

    Fix: Keep some speed-ups and your Caravan and Covert Operation for Saturday.

  • Mixing up your rewards and the alliance win

    Your point rewards depend on your points only. Winning the day or week is a separate reward on top.

    Fix: Fill your point rewards every day, win or lose.

  • Chasing points at any cost

    Past your last reward, extra points only help the alliance total and the ranking.

    Fix: Push hard when the day is close. When it’s won or lost, keep the rest for next week.

For leaders (R4 and R5)

How to run Alliance Duel for your alliance
  • Set expectations by level. Ask everyone for all their loot every day: at least Phase 3 (550K), and Phase 9 once they have the research. Ask more of the players who can give more, and say it plainly.
  • Post the day’s priorities before reset, so people know what to use and what to keep.
  • Talk about saving early in the week, not on the day. Chests and shards spent on Monday are gone.
  • Look at the week, not one day. A member who scores modestly every day is worth more than one who spikes once. Someone who scores nothing for days is a different conversation.
  • Pick your battles. If a day is clearly lost, say so and save the effort for a day you can win. Saturday is worth 4.
  • Be fair to low levels. A Sanctuary 12 player can’t score like a Sanctuary 28 one, and a member who’s pushed too hard just leaves.

Today’s post for alliance chat

AD Monday: Enhance Raven, worth 1 win point.
Best points: Complete Falcon Quest once (10,000), Consume 1 Raven Essence (2,500), Get 1 UR Epigraph Shard for each Epigraph Chest opened (1,125).
Everyone: get all your loot first (Phase 3, 6 or 9, depending on your research). Anything more wins us the day.
Save your construction speed-ups, ur caravan, ur covert operation for Tuesday.

This follows the day you’ve picked above. Edit it to suit your alliance.

The unsaid agreement

When you join an alliance, there’s an agreement nobody says out loud: you play Alliance Duel, on the right days, with everyone else. That’s how the alliance wins, earns its rewards and grows. It’s a team effort.

More on what alliances expect of their members: Alliances.

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