Sanctuary level
Sanctuary 19
Early Game · Raising the Walls
Sanctuary 9–20
To upgrade your Sanctuary from level 18 to 19, you need Research Lab 18, Warrior Statue 17, Antitoxin Workshop 10 and 237 Clinic stars. It costs 32.7M Grain, 32.7M Timber and 11.3M Herbs and takes 3d 13h 28m before any speed-ups. It raises your heroes’ level cap from 90 to 95.
What you need
To upgrade from Sanctuary 18 to 19.
- Research Lab 18 · my take: keep up with your Sanctuary
- Warrior Statue 17 · my take: keep up with your Sanctuary
- Antitoxin Workshop 10 · my take: worth upgrading
- 237 Clinic stars. Upgrade your Wards to earn them.
Those buildings have needs of their own. The Sanctuary build path plans every step from Sanctuary 18, on as many build queues as you have.
What it costs
Base costs and times, before research, VIP and alliance help.
Grain- 32.7M
Timber- 32.7M
Herbs- 11.3M
- Time
- 3d 13h 28m
- Might
- +54.9K
Build speed bonuses cut that time by a share, not a fixed amount, so they matter more the longer a build takes. With every lasting bonus at its most (+155%), this upgrade takes about 1d 9h 31m. Where that speed comes from:
- Research: Rapid Construction I, Rapid Construction II, Rapid Construction III, Rapid Construction IV
- +25%
- VIP 12
- +50%
- Alliance research: Fast Build
- +25%
- Month Card
- +5%
- Decoration: Twin Dragon Brooch
- +50%
Every Sanctuary upgrade from 1 to 19, added up:
Grain- 111M
Timber- 111M
Herbs- 36.8M
- Time
- 12d 15h 33m
What it gives you
Your Sanctuary sets your heroes’ level cap and gives every hero HP, ATK and DEF, whatever squad they’re in.
- Hero Level Cap
- 95 (+5)
- Hero HP
- 31.9K (+1,700)
- Hero ATK
- 456 (+25)
- Hero DEF
- 456 (+25)
- Might from this upgrade
- +54.9K
What it opens
More of a building
- Herb Garden: you can have 4 now
- Scout Squad: you can have 3 now
Research (Research Lab 19)
- Hero: Warrior HP II, Ranger HP II and Warlock HP II
- Elite Troop: Training Specialization I and Training Grounds Expansion I
- 54 more levels of research you already have
It also lets 28 of the buildings you already have go higher. From Sanctuary 7 on, a building can only be as high as your Sanctuary, which is why the Sanctuary sets the pace for everything.
Where it fits
Sanctuary 19 is part of the early game (Sanctuary 9–20). Finding your feet: learn the world and its events, settle into an alliance, and learn to work to the clock cycles.
Next up, Sanctuary 20 asks for Research Lab 19, Alliance Hall 18 and Farm 10, and takes 4d 23h 40m. Getting those ready while this upgrade runs keeps your builders busy.

