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All Sanctuary levels

Sanctuary level

Sanctuary 12

Early Game · Raising the Walls

Sanctuary 9–20

To upgrade your Sanctuary from level 11 to 12, you need Research Lab 11, Walls 10, Antitoxin Workshop 7 and 155 Clinic stars. It costs 3.1M Grain, 3.1M Timber and 959K Herbs and takes 9h 24m before any speed-ups. It raises your heroes’ level cap from 55 to 60. It also opens the Ranger Statue.

What you need

To upgrade from Sanctuary 11 to 12.

Those buildings have needs of their own. The Sanctuary build path plans every step from Sanctuary 11, on as many build queues as you have.

What it costs

Base costs and times, before research, VIP and alliance help.

Grain
3.1M
Timber
3.1M
Herbs
959K
Time
9h 24m
Might
+14.9K

Build speed bonuses cut that time by a share, not a fixed amount, so they matter more the longer a build takes. With every lasting bonus at its most (+155%), this upgrade takes about 3h 41m. Where that speed comes from:

Research: Rapid Construction I, Rapid Construction II, Rapid Construction III, Rapid Construction IV
+25%
VIP 12
+50%
Alliance research: Fast Build
+25%
Month Card
+5%
Decoration: Twin Dragon Brooch
+50%

Every Sanctuary upgrade from 1 to 12, added up:

Grain
7.06M
Timber
7.06M
Herbs
2M
Time
1d 7h 53m

What it gives you

Your Sanctuary sets your heroes’ level cap and gives every hero HP, ATK and DEF, whatever squad they’re in.

Hero Level Cap
60 (+5)
Hero HP
20.2K (+1,800)
Hero ATK
288 (+26)
Hero DEF
288 (+26)
Might from this upgrade
+14.9K

What it opens

New buildings

More of a building

Research (Research Lab 12)

  • Development: Research Upgrade II, Training Specialization III and Quick Bandage III
  • Economy: Extra Lumberyard, Grain Output III, Timber Output III, Herb Output III, Grain Gathering III, Timber Gathering III and Herb Gathering III
  • Prosperous Economy: Grain Output IV, Timber Output IV and Herb Output IV
  • Squad 1: Rapid Assault I, Counterattack I, High Alert I, Defensive Stance I, Bloody Battle I and Burn the Boats I
  • Squad 2: Rapid Assault II, Counterattack II, High Alert II, Defensive Stance II, Bloody Battle II and Burn the Boats II
  • Squad 4: Rapid Assault IV, Counterattack IV, High Alert IV, Defensive Stance IV, Bloody Battle IV and Burn the Boats IV
  • Squad 3: Rapid Assault III, Counterattack III, High Alert III, Defensive Stance III, Bloody Battle III and Burn the Boats III
  • 61 more levels of research you already have

It also lets 26 of the buildings you already have go higher. From Sanctuary 7 on, a building can only be as high as your Sanctuary, which is why the Sanctuary sets the pace for everything.

Where it fits

Sanctuary 12 is part of the early game (Sanctuary 9–20). Finding your feet: learn the world and its events, settle into an alliance, and learn to work to the clock cycles.

Next up, Sanctuary 13 asks for Research Lab 12, Alliance Hall 11 and Farm 7, and takes 12h 13m. Getting those ready while this upgrade runs keeps your builders busy.