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All Sanctuary levels

Sanctuary level

Sanctuary 14

Early Game · Raising the Walls

Sanctuary 9–20

To upgrade your Sanctuary from level 13 to 14, you need Research Lab 13, Warrior Statue 12, Lumberyard 7 and 193 Clinic stars. It costs 4.91M Grain, 4.91M Timber and 1.65M Herbs and takes 15h 53m before any speed-ups. It raises your heroes’ level cap from 65 to 70. It also opens the Lord Statue.

What you need

To upgrade from Sanctuary 13 to 14.

Those buildings have needs of their own. The Sanctuary build path plans every step from Sanctuary 13, on as many build queues as you have.

What it costs

Base costs and times, before research, VIP and alliance help.

Grain
4.91M
Timber
4.91M
Herbs
1.65M
Time
15h 53m
Might
+21.2K

Build speed bonuses cut that time by a share, not a fixed amount, so they matter more the longer a build takes. With every lasting bonus at its most (+155%), this upgrade takes about 6h 13m. Where that speed comes from:

Research: Rapid Construction I, Rapid Construction II, Rapid Construction III, Rapid Construction IV
+25%
VIP 12
+50%
Alliance research: Fast Build
+25%
Month Card
+5%
Decoration: Twin Dragon Brooch
+50%

Every Sanctuary upgrade from 1 to 14, added up:

Grain
15.5M
Timber
15.5M
Herbs
4.73M
Time
2d 12h

What it gives you

Your Sanctuary sets your heroes’ level cap and gives every hero HP, ATK and DEF, whatever squad they’re in.

Hero Level Cap
70 (+5)
Hero HP
23.5K (+1,700)
Hero ATK
336 (+26)
Hero DEF
336 (+26)
Might from this upgrade
+21.2K

What it opens

New buildings

More of a building

Troops

Research (Research Lab 14)

  • Soldier: Attack Training V, DEF Drill V, Survival Training V and Load Training V
  • Full Development: Training Specialization IV, Quick Bandage IV, Research Upgrade III and Fast Healing
  • Squad 1: Critical Strike I
  • Squad 2: Critical Strike II
  • Squad 4: Critical Strike IV
  • Squad 3: Critical Strike III
  • 93 more levels of research you already have

It also lets 27 of the buildings you already have go higher. From Sanctuary 7 on, a building can only be as high as your Sanctuary, which is why the Sanctuary sets the pace for everything.

Where it fits

Sanctuary 14 is part of the early game (Sanctuary 9–20). Finding your feet: learn the world and its events, settle into an alliance, and learn to work to the clock cycles.

Next up, Sanctuary 15 asks for Research Lab 14, Training Grounds 14 and Herb Garden 7, and takes 22h 15m. Getting those ready while this upgrade runs keeps your builders busy.