Ultra Rare · Warrior Tank
Daskal
Warrior bruiser tank who shields the whole team
“Wield the power of curses to devour all who stand in your way!”
At a glance
Daskal is a Warrior tank. His Ultimate Skill gives every ally a shield based on their DEF, his Active Skill is a heavy stab that heals him, and his Passive Skill shields your Carry hero when they drop below 50% HP.
- Very high HP growth (×1.36).
- Bloodshed Defense shields all 5 heroes, which makes him a strong second tank.
- Position
- Front row
- Range
- Melee (250)
- Damage type
- Physical
- Personality
- Helpful
- Max level / stars
- 150 / 50★
- Appears in game
- server day 27
- Exclusive weapon
- Crimson Greatsword (Season 1, day 7)
- Awakening
- At 50★ (not released yet)
Stat growth
Multiplier on the shared level and star tables. The line marks the average, ×1.0.
In the top 1,000 squads
How many of the best squads use this hero, with every hero built the way they usually are at that Sanctuary level.
Warrior heroes take 20% less damage from Warlock. Ranger take 20% less damage from them.
Getting this hero
F2P to unlock, $$$ to star. Featured in a recruitment banner and in the 50-pull guarantee; stars come mostly from his Hero Pass and packs.
Free
- Hero Recruitment (Recruit Tickets): about 1.3 Daskal shards per 100 pulls
- the 50-pull guarantee in Hero Recruitment can give 10 shards (a full unlock)
Free + paid
- Blades Out event shop (event or alliance currency; Stone Blades are also sold in packs)
Paid
- paid tracks of Hero Passes (130 shards)
- Growth Packs and Daily Offers
- Unlock
- 10 shards
- To 10★
- 25 shards
- To 30★
- 175 shards
- To 50★
- 975 shards
Omni Shards (UR) can stand in for the hero's own shards, but only once you own the hero.
Who pairs well
Most common partners
In the top 1,000 squads at Sanctuary 20, Daskal is in 151. These heroes share the most of them.
Skills
Numbers are at skill level 1 with no star upgrades. Stars show the star levels that upgrade each skill.
- Auto Attack
Battle Will
Level 4thUnlocks at hero Lv 1Every 0.83sUpgraded at5★25★50★Slashes the target, dealing 87.1% ATK Physical DMG to a single enemy.
- Ultimate Skill
Bloodshed Defense
Level 1stUnlocks at hero Lv 5Ready at 6.4s, then every 6.4sUpgraded at10★30★50★Concentrates energy to grant every ally a shield equal to 126% of their max DEF, absorbing 50% of incoming damage for 5s.
- Active Skill
Deadly Pierce
Level 3rdUnlocks at hero Lv 10Ready at 3s, then every 5sUpgraded at15★35★45★Stabs the target with a two-handed sword, dealing 323% ATK Physical DMG and restoring HP equal to 42% ATK.
- Passive Skill
Resolute Fight
Level 2ndUnlocks at hero Lv 20Upgraded at20★45★50★When your DPS hero's HP drops below 50%, gains a shield equal to 5.2% of max HP, absorbing 50% damage for 5s
- Support Skill
Tenacity
Fixed levelUnlocks at hero Lv 30, 40★ATK, HP, and DEF +20%; skill cooldown speed +10%.
What to level, what to park
Level, in this order
- Bloodshed Defense Ultimate Skill
- Resolute Fight Passive Skill
- Deadly Pierce Active Skill
- Battle Will Auto Attack
Bloodshed Defense is Daskal's Ultimate Skill, and it shields all five heroes, so it gets your books first. Then Resolute Fight, because it shields your Carry when they drop low. Deadly Pierce is next, and his Auto Attack last.
Tenacity can't be levelled: it unlocks at its star requirement and stays fixed.
Skill check
How much the squad loses if this one skill is left at level 1: win-rate points against strong squads, with the hero's lost damage in brackets. Each column is every hero built the way they usually are at that Sanctuary level. It only counts fights against other squads, so it's one part of the order above, not the whole story. The biggest in each column is in bold.
| Skill | Sanctuary 6 max Lv 2 | Sanctuary 20 max Lv 8 | Sanctuary 30 max Lv 30 |
|---|---|---|---|
| Battle Will | +1.1 (2% dmg) | +2.0 (13% dmg) | +4.2 (35% dmg) |
| Bloodshed Defense | +0.0 (0% dmg) | +1.0 (1% dmg) | +8.5 (3% dmg) |
| Deadly Pierce | +1.5 (3% dmg) | +2.6 (13% dmg) | +4.0 (24% dmg) |
| Resolute Fight | +0.0 (0% dmg) | +0.6 (0% dmg) | +4.7 (0% dmg) |
Gear
Upgrade first: Chest Boots
For a Tank, upgrade Chest and Boots first (HP, DEF), then Gloves and Weapon. Normal gear isn't tied to a hero. Aim for UR in all four slots, strengthen to +60, then Promote.
Exclusive weapon
Crimson Greatsword
Opens: Season 1, day 7
- To unlock
- 30 weapon shards
- To 50★
- 1,005 weapon shards
- At 50★
- HP +1,251,000, ATK +8,750, DEF +8,750
- 5★Hero DEF +10%
- 10★Hero HP +10%
- 15★Hero ATK +10%
- 20★upgrades Battle Will
- 25★Hero Energy DMG Taken -10%
- 30★upgrades Resolute Fight
- 35★Hero Physical DMG Taken -10%
- 40★upgrades Deadly Pierce
- 45★Hero DMG Dealt +10%
- 50★upgrades Bloodshed Defense
Weapon Honor levels 50, 100, 150, 200, 300, 400, 500, 600 each add Warrior Hero HP +0.5% (+4% in total).
Awakening
Opens: not released yet. Needs 50★ and 50 Daskal Awakening Shards (Universal Awakening Shards also work). Awakening lifts the skill level cap from 30 to 40.
- Levels
- 40
- Shards for all levels
- 2,870
- At level 40
- HP +425,119, ATK +12,119, DEF +3,812, DMG RES +5%
Skill levels 31 to 40 need awakening levels 3 to 40.
Research that helps
- Hero tree, Warrior techs (Lab 5-21): HP +15%, DEF +15% first, then ATK +15%, DMG +15%. The cheapest big boost for this hero.
- Squad tree for the squad this hero fights in (Lab 9-13): ATK, DEF and HP +5% each, plus Physical DMG +5%.
- Hero tree, all-hero techs (Lab 23-24): ATK, DEF, HP and DMG +10% each for every hero.
- Offensive or Defensive Tactics (Lab 20-25): +30% ATK, DEF and HP in PvP. Offensive if you attack, Defensive if you mostly guard your city.
- Warrior Mastery (Lab 30, late game): Warrior ATK, HP and DEF +15% each, DMG +10%, and Synergy techs that grow with every Warrior hero you field.
Skip the monster-only techs (Blight Slayer, Boost RES) unless this squad hunts monsters.








