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Billy

Ultra Rare · Warlock Tank

Billy

UR Warlock Tank $$$

Warlock puppet tank who shields carries from Energy damage

At a glance

Billy is a Warlock tank. His Ultimate Skill is an AoE slam that gives the three highest-ATK allies a 70% chance to ignore stuns, his Active Skill cuts the Energy damage your carries take, and his Passive Skill reduces all damage he takes.

  • Even growth (HP ×1.05, ATK ×0.97, DEF ×1.01) — he hits harder than most tanks.
  • Stun immunity for your damage dealers counters stunners like Red Lady and Hastar.
  • Strongest late: in 428 of the top 1,000 squads at Sanctuary 30, against about 280 before that.
Position
Front row
Range
Melee (250)
Damage type
Physical
Personality
Helpful
Max level / stars
150 / 50★
Appears in game
server day 83
Exclusive weapon
Puppet Frame (not released yet)
Awakening
At 50★ (not released yet)

Stat growth

HP×1.05
ATK×0.97
DEF×1.01

Multiplier on the shared level and star tables. The line marks the average, ×1.0.

In the top 1,000 squads

Sanctuary 6327
Sanctuary 20330
Sanctuary 30323

How many of the best squads use this hero, with every hero built the way they usually are at that Sanctuary level.

Warlock heroes take 20% less damage from Ranger. Warrior take 20% less damage from them.

Getting this hero

$$$. Not in Hero Recruitment. Shards only from his paid Hero Pass and packs.

Paid

  • paid tracks of Hero Passes (130 shards)
  • Growth Packs and Daily Offers

Not in Hero Recruitment, and no free source for its own shards.

Unlock
10 shards
To 10★
25 shards
To 30★
175 shards
To 50★
975 shards

Omni Shards (UR) can stand in for the hero's own shards, but only once you own the hero.

Who pairs well

Most common partners

In the top 1,000 squads at Sanctuary 20, Billy is in 330. These heroes share the most of them.

Best-ranked squads with Billy

  1. #1
  2. #3
  3. #8

Skills

Numbers are at skill level 1 with no star upgrades. Stars show the star levels that upgrade each skill.

  • Auto Attack

    Wooden Frame

    Level 4th
    Unlocks at hero Lv 1Every 0.83sUpgraded at5★25★50★

    Swings the marionette, dealing 87.1% ATK Physical DMG to a single enemy.

  • Ultimate Skill

    Truth and Lies

    Level 1st
    Unlocks at hero Lv 5Ready at 7s, then every 7sUpgraded at10★30★50★

    Lifts the marionette stand and smashes it to the ground, dealing 510% ATK damage to enemies within range, granting the 3 highest-ATK allies a 70% chance to be immune to stun.

  • Active Skill

    Fate's Thread

    Level 3rd
    Unlocks at hero Lv 10Ready at 3s, then every 5sUpgraded at15★35★45★

    Swings the marionette, dealing 216% ATK Physical DMG to a single target, reducing Energy DMG received by the 2 highest-ATK allies by 12.3% for 4s.

  • Passive Skill

    Puppet

    Level 2nd
    Unlocks at hero Lv 20Upgraded at20★45★50★

    In combat, reduces all damage taken by 8.2%.

  • Support Skill

    Tenacity

    Fixed level
    Unlocks at hero Lv 30, 40★

    ATK, HP, and DEF +20%; skill cooldown speed +10%.

What to level, what to park

Level, in this order

  1. Truth and Lies Ultimate Skill
  2. Puppet Passive Skill
  3. Fate's Thread Active Skill
  4. Wooden Frame Auto Attack

Billy's Ultimate Skill is Truth and Lies, so start there. It gives your three strongest heroes a good chance to ignore stuns. He's a tank, so Puppet comes next: it cuts all the damage he takes. Then Fate's Thread, and his Auto Attack last.

Tenacity can't be levelled: it unlocks at its star requirement and stays fixed.

Skill check

How much the squad loses if this one skill is left at level 1: win-rate points against strong squads, with the hero's lost damage in brackets. Each column is every hero built the way they usually are at that Sanctuary level. It only counts fights against other squads, so it's one part of the order above, not the whole story. The biggest in each column is in bold.

Billy: value of levelling each skill
SkillSanctuary 6 max Lv 2Sanctuary 20 max Lv 8Sanctuary 30 max Lv 30
Wooden Frame+0.4 (2% dmg)+1.6 (11% dmg)+1.4 (17% dmg)
Truth and Lies+0.2 (2% dmg)+1.7 (11% dmg)+1.9 (31% dmg)
Fate's Thread-0.1 (1% dmg)+0.2 (2% dmg)+1.3 (3% dmg)
Puppet-0.2 (1% dmg)+0.6 (2% dmg)+3.6 (8% dmg)

Gear

Upgrade first: Chest Boots

For a Tank, upgrade Chest and Boots first (HP, DEF), then Gloves and Weapon. Normal gear isn't tied to a hero. Aim for UR in all four slots, strengthen to +60, then Promote.

Exclusive weapon

Puppet Frame

Opens: not released yet

To unlock
30 weapon shards
To 50★
1,005 weapon shards
At 50★
HP +1,251,000, ATK +8,750, DEF +8,750
  1. 5★
    Hero DEF +10%
  2. 10★
    Hero HP +10%
  3. 15★
    Hero ATK +10%
  4. 20★
    upgrades Wooden Frame
  5. 25★
    Hero Energy DMG Taken -10%
  6. 30★
    upgrades Puppet
  7. 35★
    Hero Physical DMG Taken -10%
  8. 40★
    upgrades Fate's Thread
  9. 45★
    Hero DMG Dealt +10%
  10. 50★
    upgrades Truth and Lies

Weapon Honor levels 50, 100, 150, 200, 300, 400, 500, 600 each add Warlock Hero HP +0.5% (+4% in total).

Awakening

Opens: not released yet. Needs 50★ and 50 Billy Awakening Shards (Universal Awakening Shards also work). Awakening lifts the skill level cap from 30 to 40.

Levels
40
Shards for all levels
2,870
At level 40
HP +425,119, ATK +12,119, DEF +3,812, DMG RES +5%

Skill levels 31 to 40 need awakening levels 3 to 40.

Research that helps

Warlock HP/DEF techs and Warlock Synergy (Warlock Mastery).

  1. Hero tree, Warlock techs (Lab 5-21): HP +15%, DEF +15% first, then ATK +15%, DMG +15%. The cheapest big boost for this hero.
  2. Squad tree for the squad this hero fights in (Lab 9-13): ATK, DEF and HP +5% each, plus Physical DMG +5%.
  3. Hero tree, all-hero techs (Lab 23-24): ATK, DEF, HP and DMG +10% each for every hero.
  4. Offensive or Defensive Tactics (Lab 20-25): +30% ATK, DEF and HP in PvP. Offensive if you attack, Defensive if you mostly guard your city.
  5. Warlock Mastery (Lab 30, late game): Warlock ATK, HP and DEF +15% each, DMG +10%, and Synergy techs that grow with every Warlock hero you field.

Skip the monster-only techs (Blight Slayer, Boost RES) unless this squad hunts monsters.