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Ulfrid

Ultra Rare · Warlock Tank

Ulfrid

UR Warlock Tank $$$

Warlock werewolf tank who reflects damage

At a glance

Ulfrid is a UR Warlock tank. His Ultimate Skill is a heavy bite that also reduces the damage all allies take, his Active Skill reflects damage back at attackers, and his Passive Skill reduces all damage he takes.

  • HP ×1.27 plus damage reduction from two skills.
  • Scales hard late: 595 of the top 1,000 squads at Sanctuary 30, the most of any hero, against about 310 earlier.
Position
Front row
Range
Melee (250)
Damage type
Physical
Personality
Diligent
Max level / stars
150 / 50★
Appears in game
server day 41
Exclusive weapon
Wolven Claw (Season 1, day 35)
Awakening
At 50★ (not released yet)

Stat growth

HP×1.27
ATK×0.85
DEF×1.04

Multiplier on the shared level and star tables. The line marks the average, ×1.0.

In the top 1,000 squads

Sanctuary 6302
Sanctuary 20402
Sanctuary 30636

How many of the best squads use this hero, with every hero built the way they usually are at that Sanctuary level.

Warlock heroes take 20% less damage from Ranger. Warrior take 20% less damage from them.

Getting this hero

$$$. Not in Hero Recruitment. Shards from his paid Hero Pass, packs and the Blades Out event shop.

Free + paid

  • Blades Out event shop (event or alliance currency; Stone Blades are also sold in packs)

Paid

  • paid tracks of Hero Passes (130 shards)
  • Growth Packs and Daily Offers

Not in Hero Recruitment, and no free source for its own shards.

Unlock
10 shards
To 10★
25 shards
To 30★
175 shards
To 50★
975 shards

Omni Shards (UR) can stand in for the hero's own shards, but only once you own the hero.

Who pairs well

Most common partners

In the top 1,000 squads at Sanctuary 20, Ulfrid is in 402. These heroes share the most of them.

Best-ranked squads with Ulfrid

  1. #1
  2. #2
  3. #3

Skills

Numbers are at skill level 1 with no star upgrades. Stars show the star levels that upgrade each skill.

  • Auto Attack

    Sharp Claw

    Level 4th
    Unlocks at hero Lv 1Every 0.83sUpgraded at5★25★50★

    Swings sharp claws, dealing 87.1% ATK Physical DMG to a single enemy.

  • Ultimate Skill

    Throat Bite

    Level 1st
    Unlocks at hero Lv 5Ready at 7s, then every 7sUpgraded at10★30★50★

    Charges up, then lunges forward and bites the target, dealing 632% ATK Physical DMG, and reducing all damage taken by all allied heroes by 5.1% for 4s.

  • Active Skill

    Lunar Howl

    Level 3rd
    Unlocks at hero Lv 10Ready at 3s, then every 5sUpgraded at15★35★45★

    Howls to the sky, entering Berserk state: when taking damage, reflects 61.5% of that damage back to the attacker. This effect lasts for 3s.

  • Passive Skill

    Wolf Bloodline

    Level 2nd
    Unlocks at hero Lv 20Upgraded at20★45★50★

    In combat, reduces all damage taken by 8.2%.

  • Support Skill

    Tenacity

    Fixed level
    Unlocks at hero Lv 30, 40★

    ATK, HP, and DEF +20%; skill cooldown speed +10%.

What to level, what to park

Level, in this order

  1. Throat Bite Ultimate Skill
  2. Wolf Bloodline Passive Skill
  3. Lunar Howl Active Skill
  4. Sharp Claw Auto Attack

Throat Bite is Ulfrid's Ultimate Skill. It bites hard and cuts the damage your whole squad takes, so start there. Wolf Bloodline comes next because it cuts all the damage he takes. Then Lunar Howl, which reflects damage back, and his Auto Attack last.

Tenacity can't be levelled: it unlocks at its star requirement and stays fixed.

Skill check

How much the squad loses if this one skill is left at level 1: win-rate points against strong squads, with the hero's lost damage in brackets. Each column is every hero built the way they usually are at that Sanctuary level. It only counts fights against other squads, so it's one part of the order above, not the whole story. The biggest in each column is in bold.

Ulfrid: value of levelling each skill
SkillSanctuary 6 max Lv 2Sanctuary 20 max Lv 8Sanctuary 30 max Lv 30
Sharp Claw+0.3 (2% dmg)+0.7 (8% dmg)+1.4 (9% dmg)
Throat Bite-0.2 (1% dmg)+0.5 (6% dmg)+4.2 (4% dmg)
Lunar Howl+0.5 (1% dmg)+1.2 (6% dmg)+4.2 (15% dmg)
Wolf Bloodline-0.3 (0% dmg)+0.2 (1% dmg)+1.8 (-2% dmg)

Gear

Upgrade first: Chest Boots

For a Tank, upgrade Chest and Boots first (HP, DEF), then Gloves and Weapon. Normal gear isn't tied to a hero. Aim for UR in all four slots, strengthen to +60, then Promote.

Exclusive weapon

Wolven Claw

Opens: Season 1, day 35

To unlock
30 weapon shards
To 50★
1,005 weapon shards
At 50★
HP +1,251,000, ATK +8,750, DEF +8,750
  1. 5★
    Hero DEF +10%
  2. 10★
    Hero HP +10%
  3. 15★
    Hero ATK +10%
  4. 20★
    upgrades Sharp Claw
  5. 25★
    Hero Energy DMG Taken -10%
  6. 30★
    upgrades Wolf Bloodline
  7. 35★
    Hero Physical DMG Taken -10%
  8. 40★
    upgrades Lunar Howl
  9. 45★
    Hero DMG Dealt +10%
  10. 50★
    upgrades Throat Bite

Weapon Honor levels 50, 100, 150, 200, 300, 400, 500, 600 each add Warlock Hero HP +0.5% (+4% in total).

Awakening

Opens: not released yet. Needs 50★ and 50 Ulfrid Awakening Shards (Universal Awakening Shards also work). Awakening lifts the skill level cap from 30 to 40.

Levels
40
Shards for all levels
2,870
At level 40
HP +425,119, ATK +12,119, DEF +3,812, DMG RES +5%

Skill levels 31 to 40 need awakening levels 3 to 40.

Research that helps

  1. Hero tree, Warlock techs (Lab 5-21): HP +15%, DEF +15% first, then ATK +15%, DMG +15%. The cheapest big boost for this hero.
  2. Squad tree for the squad this hero fights in (Lab 9-13): ATK, DEF and HP +5% each, plus Physical DMG +5%.
  3. Hero tree, all-hero techs (Lab 23-24): ATK, DEF, HP and DMG +10% each for every hero.
  4. Offensive or Defensive Tactics (Lab 20-25): +30% ATK, DEF and HP in PvP. Offensive if you attack, Defensive if you mostly guard your city.
  5. Warlock Mastery (Lab 30, late game): Warlock ATK, HP and DEF +15% each, DMG +10%, and Synergy techs that grow with every Warlock hero you field.

Skip the monster-only techs (Blight Slayer, Boost RES) unless this squad hunts monsters.

Tips