Ultra Rare · Warlock Tank
Ulfrid
Warlock werewolf tank who reflects damage
At a glance
Ulfrid is a UR Warlock tank. His Ultimate Skill is a heavy bite that also reduces the damage all allies take, his Active Skill reflects damage back at attackers, and his Passive Skill reduces all damage he takes.
- HP ×1.27 plus damage reduction from two skills.
- Scales hard late: 595 of the top 1,000 squads at Sanctuary 30, the most of any hero, against about 310 earlier.
- Position
- Front row
- Range
- Melee (250)
- Damage type
- Physical
- Personality
- Diligent
- Max level / stars
- 150 / 50★
- Appears in game
- server day 41
- Exclusive weapon
- Wolven Claw (Season 1, day 35)
- Awakening
- At 50★ (not released yet)
Stat growth
Multiplier on the shared level and star tables. The line marks the average, ×1.0.
In the top 1,000 squads
How many of the best squads use this hero, with every hero built the way they usually are at that Sanctuary level.
Warlock heroes take 20% less damage from Ranger. Warrior take 20% less damage from them.
Getting this hero
$$$. Not in Hero Recruitment. Shards from his paid Hero Pass, packs and the Blades Out event shop.
Free + paid
- Blades Out event shop (event or alliance currency; Stone Blades are also sold in packs)
Paid
- paid tracks of Hero Passes (130 shards)
- Growth Packs and Daily Offers
Not in Hero Recruitment, and no free source for its own shards.
- Unlock
- 10 shards
- To 10★
- 25 shards
- To 30★
- 175 shards
- To 50★
- 975 shards
Omni Shards (UR) can stand in for the hero's own shards, but only once you own the hero.
Who pairs well
Most common partners
In the top 1,000 squads at Sanctuary 20, Ulfrid is in 402. These heroes share the most of them.
Skills
Numbers are at skill level 1 with no star upgrades. Stars show the star levels that upgrade each skill.
- Auto Attack
Sharp Claw
Level 4thUnlocks at hero Lv 1Every 0.83sUpgraded at5★25★50★Swings sharp claws, dealing 87.1% ATK Physical DMG to a single enemy.
- Ultimate Skill
Throat Bite
Level 1stUnlocks at hero Lv 5Ready at 7s, then every 7sUpgraded at10★30★50★Charges up, then lunges forward and bites the target, dealing 632% ATK Physical DMG, and reducing all damage taken by all allied heroes by 5.1% for 4s.
- Active Skill
Lunar Howl
Level 3rdUnlocks at hero Lv 10Ready at 3s, then every 5sUpgraded at15★35★45★Howls to the sky, entering Berserk state: when taking damage, reflects 61.5% of that damage back to the attacker. This effect lasts for 3s.
- Passive Skill
Wolf Bloodline
Level 2ndUnlocks at hero Lv 20Upgraded at20★45★50★In combat, reduces all damage taken by 8.2%.
- Support Skill
Tenacity
Fixed levelUnlocks at hero Lv 30, 40★ATK, HP, and DEF +20%; skill cooldown speed +10%.
What to level, what to park
Level, in this order
- Throat Bite Ultimate Skill
- Wolf Bloodline Passive Skill
- Lunar Howl Active Skill
- Sharp Claw Auto Attack
Throat Bite is Ulfrid's Ultimate Skill. It bites hard and cuts the damage your whole squad takes, so start there. Wolf Bloodline comes next because it cuts all the damage he takes. Then Lunar Howl, which reflects damage back, and his Auto Attack last.
Tenacity can't be levelled: it unlocks at its star requirement and stays fixed.
Skill check
How much the squad loses if this one skill is left at level 1: win-rate points against strong squads, with the hero's lost damage in brackets. Each column is every hero built the way they usually are at that Sanctuary level. It only counts fights against other squads, so it's one part of the order above, not the whole story. The biggest in each column is in bold.
| Skill | Sanctuary 6 max Lv 2 | Sanctuary 20 max Lv 8 | Sanctuary 30 max Lv 30 |
|---|---|---|---|
| Sharp Claw | +0.3 (2% dmg) | +0.7 (8% dmg) | +1.4 (9% dmg) |
| Throat Bite | -0.2 (1% dmg) | +0.5 (6% dmg) | +4.2 (4% dmg) |
| Lunar Howl | +0.5 (1% dmg) | +1.2 (6% dmg) | +4.2 (15% dmg) |
| Wolf Bloodline | -0.3 (0% dmg) | +0.2 (1% dmg) | +1.8 (-2% dmg) |
Gear
Upgrade first: Chest Boots
For a Tank, upgrade Chest and Boots first (HP, DEF), then Gloves and Weapon. Normal gear isn't tied to a hero. Aim for UR in all four slots, strengthen to +60, then Promote.
Exclusive weapon
Wolven Claw
Opens: Season 1, day 35
- To unlock
- 30 weapon shards
- To 50★
- 1,005 weapon shards
- At 50★
- HP +1,251,000, ATK +8,750, DEF +8,750
- 5★Hero DEF +10%
- 10★Hero HP +10%
- 15★Hero ATK +10%
- 20★upgrades Sharp Claw
- 25★Hero Energy DMG Taken -10%
- 30★upgrades Wolf Bloodline
- 35★Hero Physical DMG Taken -10%
- 40★upgrades Lunar Howl
- 45★Hero DMG Dealt +10%
- 50★upgrades Throat Bite
Weapon Honor levels 50, 100, 150, 200, 300, 400, 500, 600 each add Warlock Hero HP +0.5% (+4% in total).
Awakening
Opens: not released yet. Needs 50★ and 50 Ulfrid Awakening Shards (Universal Awakening Shards also work). Awakening lifts the skill level cap from 30 to 40.
- Levels
- 40
- Shards for all levels
- 2,870
- At level 40
- HP +425,119, ATK +12,119, DEF +3,812, DMG RES +5%
Skill levels 31 to 40 need awakening levels 3 to 40.
Research that helps
- Hero tree, Warlock techs (Lab 5-21): HP +15%, DEF +15% first, then ATK +15%, DMG +15%. The cheapest big boost for this hero.
- Squad tree for the squad this hero fights in (Lab 9-13): ATK, DEF and HP +5% each, plus Physical DMG +5%.
- Hero tree, all-hero techs (Lab 23-24): ATK, DEF, HP and DMG +10% each for every hero.
- Offensive or Defensive Tactics (Lab 20-25): +30% ATK, DEF and HP in PvP. Offensive if you attack, Defensive if you mostly guard your city.
- Warlock Mastery (Lab 30, late game): Warlock ATK, HP and DEF +15% each, DMG +10%, and Synergy techs that grow with every Warlock hero you field.
Skip the monster-only techs (Blight Slayer, Boost RES) unless this squad hunts monsters.







