Ultra Rare · Warrior Carry
Marlena
Warrior night blade — the top Warrior damage dealer
“A flashing blade in the dead of night - unrivaled lethality.”
At a glance
Marlena is a UR Warrior damage dealer. Her Ultimate Skill throws three sword winds at random enemies, her Active Skill is an AoE flower burst, and her Passive Skill adds Energy damage.
- ATK ×1.49; all Energy damage.
- She is the go-to Carry for Warrior squads at every star level.
- Position
- Back row
- Range
- Ranged (800)
- Damage type
- Energy
- Personality
- Helpful
- Max level / stars
- 150 / 50★
- Appears in game
- from the start
- Exclusive weapon
- Crimson Sword (not released yet)
- Awakening
- At 50★ (start of Season 1)
Stat growth
Multiplier on the shared level and star tables. The line marks the average, ×1.0.
In the top 1,000 squads
How many of the best squads use this hero, with every hero built the way they usually are at that Sanctuary level.
Warrior heroes take 20% less damage from Warlock. Ranger take 20% less damage from them.
Getting this hero
Low spend. The 1st Top Up reward (your first purchase, however small); also in recruitment and the 50-pull guarantee.
Free
- Hero Recruitment (Recruit Tickets): about 1.7 Marlena shards per 100 pulls
- the 50-pull guarantee in Hero Recruitment can give 10 shards (a full unlock)
- event milestones
- free tracks of Hero Passes (10 shards in total)
Free + paid
- Blades Out event shop (event or alliance currency; Stone Blades are also sold in packs)
- Magic Box event
Paid
- 1st Top Up reward (your first purchase)
- paid tracks of Hero Passes (30 shards)
- Growth Packs and Daily Offers
- Unlock
- 10 shards
- To 10★
- 25 shards
- To 30★
- 175 shards
- To 50★
- 975 shards
Omni Shards (UR) can stand in for the hero's own shards, but only once you own the hero.
Who pairs well
Most common partners
In the top 1,000 squads at Sanctuary 20, Marlena is in 270. These heroes share the most of them.
Skills
Numbers are at skill level 1 with no star upgrades. Stars show the star levels that upgrade each skill.
- Auto Attack
Skybreaker Slash
Level 4thUnlocks at hero Lv 1Every 0.87sUpgraded at5★25★50★Unleash a sword wind, dealing 91.3% ATK as Energy DMG to a single target.
- Ultimate Skill
Peerless Blade
Level 1stUnlocks at hero Lv 5Ready at 15s, then every 15sUpgraded at10★30★50★Releases 3 sword winds, each randomly targeting an enemy, dealing 357% ATK Energy DMG.
- Active Skill
Crimson Bloom
Level 3rdUnlocks at hero Lv 10Ready at 4s, then every 5sUpgraded at15★35★45★Throws a scarlet flower that explodes on impact, dealing 205% ATK Energy DMG to targets within range.
- Passive Skill
War God's Will
Level 2ndUnlocks at hero Lv 20Upgraded at20★45★50★In combat, increases Energy DMG dealt by 8.2%.
- Support Skill
Tenacity
Fixed levelUnlocks at hero Lv 30, 40★ATK, HP, and DEF +20%; skill cooldown speed +10%.
What to level, what to park
Level, in this order
- Peerless Blade Ultimate Skill
- War God's Will Passive Skill
- Crimson Bloom Active Skill
- Skybreaker Slash Auto Attack
Marlena's Ultimate Skill is Peerless Blade. Focus on this first. Next is War God's Will, because it adds Energy damage to everything she does, so every other skill hits harder. Crimson Bloom follows, and her Auto Attack goes last.
Tenacity can't be levelled: it unlocks at its star requirement and stays fixed.
Skill check
How much the squad loses if this one skill is left at level 1: win-rate points against strong squads, with the hero's lost damage in brackets. Each column is every hero built the way they usually are at that Sanctuary level. It only counts fights against other squads, so it's one part of the order above, not the whole story. The biggest in each column is in bold.
| Skill | Sanctuary 6 max Lv 2 | Sanctuary 20 max Lv 8 | Sanctuary 30 max Lv 30 |
|---|---|---|---|
| Skybreaker Slash | +2.1 (2% dmg) | +10.5 (8% dmg) | +6.4 (11% dmg) |
| Peerless Blade | +0.9 (1% dmg) | +4.9 (5% dmg) | +10.3 (16% dmg) |
| Crimson Bloom | +1.6 (1% dmg) | +7.2 (7% dmg) | +12.6 (18% dmg) |
| War God's Will | +0.2 (0% dmg) | +0.6 (1% dmg) | +2.5 (3% dmg) |
Gear
Upgrade first: Weapon Gloves
For a Carry, upgrade Weapon and Gloves first (ATK, Crit Rate), then Chest and Boots. Normal gear isn't tied to a hero. Aim for UR in all four slots, strengthen to +60, then Promote.
Exclusive weapon
Crimson Sword
Opens: not released yet
- To unlock
- 30 weapon shards
- To 50★
- 1,005 weapon shards
- At 50★
- HP +1,251,000, ATK +8,750, DEF +8,750
- 5★Hero DEF +10%
- 10★Hero HP +10%
- 15★Hero ATK +10%
- 20★upgrades Skybreaker Slash
- 25★Hero Energy DMG Taken -10%
- 30★upgrades War God's Will
- 35★Hero Physical DMG Taken -10%
- 40★upgrades Crimson Bloom
- 45★Hero DMG Dealt +10%
- 50★upgrades Peerless Blade
Weapon Honor levels 50, 100, 150, 200, 300, 400, 500, 600 each add Warrior Hero ATK +0.5% (+4% in total).
Awakening
Opens: start of Season 1. Needs 50★ and 50 Marlena Awakening Shards (Universal Awakening Shards also work). Awakening lifts the skill level cap from 30 to 40.
- Levels
- 40
- Shards for all levels
- 2,870
- At level 40
- HP +1,350,327, ATK +12,404, DEF +18,746, DMG RES +5%
- Lv 1
Battle Skill: Skybreaker Slash
When Skybreaker Slash triggers a Crit, Marlena gains 1 stack of Battle Will, with a stack cap equal to 2X the number of Warrior Heroes on the team. Each stack of Battle Will grants Marlena 1% DMG Bonus and 1% DMG↓ - Lv 10
Battle Skill: Crimson Bloom
Crimson Bloom deals damage to all enemies; if Marlena's Battle Will exceeds 5 stacks, inflict Dread on all enemies (reduces their damage by 5%) - Lv 20
Blade Tempest
At battle start, Marlena attacks the 3 enemies with the highest HP, dealing 2500% ATK Energy Dmg. on hit, Marlena gains 3 stacks of Battle Will - Lv 30
[Faction Enhance] Soul of Warrior
During battle, boost all allied Warrior Heroes' ATK, HP, and DEF by 8% - Lv 40
Battle Skill: Peerless Blade
Unleash 5 additional sword winds with damage reduced to 60% of original.
Skill levels 31 to 40 need awakening levels 3 to 40.
Research that helps
Energy DMG Mastery in her squad's tree; Warrior ATK/DMG techs.
- Hero tree, Warrior techs (Lab 5-21): ATK +15%, DMG +15% first, then HP +15%, DEF +15%. The cheapest big boost for this hero.
- Squad tree for the squad this hero fights in (Lab 9-13): ATK, DEF and HP +5% each, plus Energy DMG +5%.
- Hero tree, all-hero techs (Lab 23-24): ATK, DEF, HP and DMG +10% each for every hero.
- Offensive or Defensive Tactics (Lab 20-25): +30% ATK, DEF and HP in PvP. Offensive if you attack, Defensive if you mostly guard your city.
- Warrior Mastery (Lab 30, late game): Warrior ATK, HP and DEF +15% each, DMG +10%, and Synergy techs that grow with every Warrior hero you field.
Skip the monster-only techs (Blight Slayer, Boost RES) unless this squad hunts monsters.








