Ultra Rare · Warrior Support
Harper
Warrior flute support who raises the whole team's ATK
“Victory lies in the rhythm. Chant to empower the soul.”
At a glance
Harper is a Warrior support. Her Ultimate Skill raises the ATK of all allied heroes, her Active Skill shields the lowest-HP ally, and her Passive Skill raises the ATK of all Warriors.
- ATK ×1.3 — her Energy Auto Attacks hit hard for a support.
- Warrior's Anthem wants a Warrior-heavy squad.
- Position
- Back row
- Range
- Ranged (800)
- Damage type
- Energy
- Personality
- Diligent
- Max level / stars
- 150 / 50★
- Appears in game
- server day 20
- Exclusive weapon
- Bard's Horn (not released yet)
- Awakening
- At 50★ (not released yet)
Stat growth
Multiplier on the shared level and star tables. The line marks the average, ×1.0.
In the top 1,000 squads
How many of the best squads use this hero, with every hero built the way they usually are at that Sanctuary level.
Warrior heroes take 20% less damage from Warlock. Ranger take 20% less damage from them.
Getting this hero
F2P to unlock, $$$ to star. Featured in a recruitment banner and in the 50-pull guarantee; stars come mostly from her Hero Pass and packs.
Free
- Hero Recruitment (Recruit Tickets): about 6.0 Harper shards per 100 pulls
- the 50-pull guarantee in Hero Recruitment can give 10 shards (a full unlock)
- monster drops
Paid
- paid tracks of Hero Passes (130 shards)
- Growth Packs and Daily Offers
- Unlock
- 10 shards
- To 10★
- 25 shards
- To 30★
- 175 shards
- To 50★
- 975 shards
Omni Shards (UR) can stand in for the hero's own shards, but only once you own the hero.
Who pairs well
Most common partners
In the top 1,000 squads at Sanctuary 20, Harper is in 179. These heroes share the most of them.
Skills
Numbers are at skill level 1 with no star upgrades. Stars show the star levels that upgrade each skill.
- Auto Attack
Bubble
Level 4thUnlocks at hero Lv 1Every 0.83sUpgraded at5★25★50★Plays a flute to create bubbles, dealing 87.1% ATK as Energy DMG to a single enemy.
- Ultimate Skill
War Flute Sound
Level 1stUnlocks at hero Lv 5Ready at 14s, then every 14sUpgraded at10★30★50★Harper plays a war flute to inspire allies, increasing all allied heroes' ATK by 15.4% for 5s.
- Active Skill
Vitality Bubble
Level 2ndUnlocks at hero Lv 10Ready at 3.5s, then every 5sUpgraded at15★35★45★Harper creates a bubble, reducing the damage received by the lowest-HP ally by 8.2% for 4s.
- Passive Skill
Warrior's Anthem
Level 3rdUnlocks at hero Lv 20Upgraded at20★45★50★In battle, increases ATK of all allied Warrior Heroes by 6.1%.
- Support Skill
Tenacity
Fixed levelUnlocks at hero Lv 30, 40★ATK, HP, and DEF +20%; skill cooldown speed +10%.
What to level, what to park
Level, in this order
- War Flute Sound Ultimate Skill
- Vitality Bubble Active Skill
- Warrior's Anthem Passive Skill
- Bubble Auto Attack
War Flute Sound is Harper's Ultimate Skill, and it raises the ATK of every hero in your squad. That makes it the obvious first pick. Vitality Bubble comes next to shield your weakest hero, then Warrior's Anthem for your Warriors. Her Auto Attack is last.
Tenacity can't be levelled: it unlocks at its star requirement and stays fixed.
Skill check
How much the squad loses if this one skill is left at level 1: win-rate points against strong squads, with the hero's lost damage in brackets. Each column is every hero built the way they usually are at that Sanctuary level. It only counts fights against other squads, so it's one part of the order above, not the whole story. The biggest in each column is in bold.
| Skill | Sanctuary 6 max Lv 2 | Sanctuary 20 max Lv 8 | Sanctuary 30 max Lv 30 |
|---|---|---|---|
| Bubble | +1.1 (5% dmg) | +2.7 (24% dmg) | +8.4 (57% dmg) |
| War Flute Sound | +0.0 (0% dmg) | +0.5 (0% dmg) | +5.3 (0% dmg) |
| Vitality Bubble | +0.3 (0% dmg) | +0.7 (0% dmg) | +7.3 (1% dmg) |
| Warrior's Anthem | +0.1 (0% dmg) | +0.6 (1% dmg) | +1.1 (3% dmg) |
Gear
Upgrade first: Chest Boots
For a buffer, Chest and Boots (HP, DEF) keep them alive; Weapon and Gloves add damage. Normal gear isn't tied to a hero. Aim for UR in all four slots, strengthen to +60, then Promote.
Exclusive weapon
Bard's Horn
Opens: not released yet
- To unlock
- 30 weapon shards
- To 50★
- 1,005 weapon shards
- At 50★
- HP +1,251,000, ATK +8,750, DEF +8,750
- 5★Hero DEF +10%
- 10★Hero HP +10%
- 15★Hero ATK +10%
- 20★upgrades Bubble
- 25★Hero Energy DMG Taken -10%
- 30★upgrades Warrior's Anthem
- 35★Hero Physical DMG Taken -10%
- 40★upgrades Vitality Bubble
- 45★Hero DMG Dealt +10%
- 50★upgrades War Flute Sound
Weapon Honor levels 50, 100, 150, 200, 300, 400, 500, 600 each add Warrior Hero DEF +0.5% (+4% in total).
Awakening
Opens: not released yet. Needs 50★ and 50 Harper Awakening Shards (Universal Awakening Shards also work). Awakening lifts the skill level cap from 30 to 40.
- Levels
- 40
- Shards for all levels
- 2,870
- At level 40
- HP +425,119, ATK +12,119, DEF +3,812, DMG RES +5%
Skill levels 31 to 40 need awakening levels 3 to 40.
Research that helps
- Hero tree, Warrior techs (Lab 5-21): ATK +15%, DMG +15% first, then HP +15%, DEF +15%. The cheapest big boost for this hero.
- Squad tree for the squad this hero fights in (Lab 9-13): ATK, DEF and HP +5% each, plus Energy DMG +5%.
- Hero tree, all-hero techs (Lab 23-24): ATK, DEF, HP and DMG +10% each for every hero.
- Offensive or Defensive Tactics (Lab 20-25): +30% ATK, DEF and HP in PvP. Offensive if you attack, Defensive if you mostly guard your city.
- Warrior Mastery (Lab 30, late game): Warrior ATK, HP and DEF +15% each, DMG +10%, and Synergy techs that grow with every Warrior hero you field.
Skip the monster-only techs (Blight Slayer, Boost RES) unless this squad hunts monsters.








