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Griffith

Super Super Rare · Ranger Tank

Griffith

SSR Ranger Tank F2P, slow Monster hunting buffs

SSR Ranger snake-charmer tank against monsters

At a glance

Griffith is an SSR Ranger tank whose defensive skills only reduce damage from monsters. His Active Skill is a big single-target bite.

  • Serpent Veil and Serpent Resonance work on monster damage only.
Position
Front row
Range
Melee (250)
Damage type
Physical
Personality
Diligent
Max level / stars
150 / 50★
Appears in game
from the start

Stat growth

HP×0.85
ATK×0.56
DEF×0.69

Multiplier on the shared level and star tables. The line marks the average, ×1.0.

In the top 1,000 squads

Sanctuary 618
Sanctuary 2016
Sanctuary 3014

How many of the best squads use this hero, with every hero built the way they usually are at that Sanctuary level.

Ranger heroes take 20% less damage from Warrior. Warlock take 20% less damage from them.

Getting this hero

F2P, slow. Common SSR in Hero Recruitment.

Free

  • Hero Recruitment (Recruit Tickets): about 4.5 Griffith shards per 100 pulls
  • free tracks of Hero Passes (20 shards in total)

Paid

  • paid tracks of Hero Passes (50 shards)
Unlock
10 shards
To 10★
25 shards
To 30★
175 shards
To 50★
975 shards

Omni Shards (SSR) can stand in for the hero's own shards, but only once you own the hero.

Who pairs well

  • PvE squads; in PvP he only makes the top squads as a fifth hero next to Louis.

Most common partners

In the top 1,000 squads at Sanctuary 20, Griffith is in 16. These heroes share the most of them.

Best-ranked squads with Griffith

  1. #85
  2. #183
  3. #347

Skills

Numbers are at skill level 1 with no star upgrades. Stars show the star levels that upgrade each skill.

  • Auto Attack

    Serpent Flute

    Level 3rd
    Unlocks at hero Lv 1Every 0.93sUpgraded at5★25★50★

    Waves the snake flute. The spirit snake deals 88.2% ATK Physical DMG to a single enemy.

  • Ultimate Skill

    Serpent Veil

    Level 1stOnly works against monsters
    Unlocks at hero Lv 5Ready at 7s, then every 7sUpgraded at10★30★50★

    Commands a spirit snake to circle the caster, reducing monster DMG taken by allied heroes within a certain range by 15.4% for 4s.

  • Active Skill

    Venomous Bite

    Level 2nd
    Unlocks at hero Lv 10Ready at 3s, then every 5sUpgraded at15★35★45★

    Guides the spirit snake with the snake flute to bite the target heavily, dealing 366% ATK DMG to a single enemy.

  • Passive Skill

    Serpent Resonance

    Park at Lv 1Only works against monsters
    Unlocks at hero Lv 20Upgraded at20★45★50★

    In combat, reduces damage taken from monsters by 8.2%.

  • Support Skill

    Tenacity

    Fixed level
    Unlocks at hero Lv 30, 40★

    ATK, HP and DEF+10%

What to level, what to park

Level, in this order

  1. Serpent Veil Ultimate Skill
  2. Venomous Bite Active Skill
  3. Serpent Flute Auto Attack

Park at level 1: Serpent Resonance (Passive Skill)

Griffith's Ultimate Skill is Serpent Veil, and it goes first. Then Venomous Bite and his Auto Attack. Serpent Resonance is for monster hunting, so park it otherwise.

Tenacity can't be levelled: it unlocks at its star requirement and stays fixed.

Skill check

How much the squad loses if this one skill is left at level 1: win-rate points against strong squads, with the hero's lost damage in brackets. Each column is every hero built the way they usually are at that Sanctuary level. It only counts fights against other squads, so it's one part of the order above, not the whole story. The biggest in each column is in bold.

Griffith: value of levelling each skill
SkillSanctuary 6 max Lv 2Sanctuary 20 max Lv 8Sanctuary 30 max Lv 30
Serpent Flute-0.1 (3% dmg)+1.4 (15% dmg)+0.9 (33% dmg)
Serpent Veil+0.0 (0% dmg)+0.0 (0% dmg)+0.0 (0% dmg)
Venomous Bite+0.1 (2% dmg)+1.1 (10% dmg)+0.4 (24% dmg)
Serpent Resonance+0.0 (0% dmg)+0.0 (0% dmg)+0.0 (0% dmg)

Gear

Upgrade first: Chest Boots

For a Tank, upgrade Chest and Boots first (HP, DEF), then Gloves and Weapon. Normal gear isn't tied to a hero. Aim for UR in all four slots, strengthen to +60, then Promote.

Research that helps

Boost RES (DMG Taken from Monsters) in his squad's tree.

  1. Hero tree, Ranger techs (Lab 5-21): HP +15%, DEF +15% first, then ATK +15%, DMG +15%. The cheapest big boost for this hero.
  2. Squad tree for the squad this hero fights in (Lab 9-13): ATK, DEF and HP +5% each, plus Physical DMG +5%.
  3. Hero tree, all-hero techs (Lab 23-24): ATK, DEF, HP and DMG +10% each for every hero.
  4. Offensive or Defensive Tactics (Lab 20-25): +30% ATK, DEF and HP in PvP. Offensive if you attack, Defensive if you mostly guard your city.
  5. Ranger Mastery (Lab 30, late game): Ranger ATK, HP and DEF +15% each, DMG +10%, and Synergy techs that grow with every Ranger hero you field.

Skip the monster-only techs (Blight Slayer, Boost RES) unless this squad hunts monsters.